I design experiences that connect.
From Finding Nemo to AI founder.
I grew up on screen, then taught myself to build. Today I make agentic AI for the real world. I acquired the software platform I worked on and turned it into Vidaria, an AI operations product trusted by 40+ security firms. This is my workbench: the things I have built, and the ones I am chasing next.
Things I have built, and ideas I am chasing
A living workbench of products, prototypes, and experiments. New things land here as I make them.
I do my clearest thinking in motion, out on trails like this one, so I keep a little bit of that here on the workbench. Draw a line, take a lap.
One throughline: build something people feel.
I voiced Nemo and grew up acting (Finding Nemo, Weeds). Performing taught me to command a room, think on my feet, and tell a story people actually feel. I stepped away from the screen at 18.
I studied philosophy at Brandeis, taught myself to code, and fell for the craft of building software that solves real problems. I joined GuardTrax, a platform for private-security operations, as an engineer and product manager.
I believed in it enough to acquire the company, and I built Vidaria on its customer base: an agentic operations manager that monitors officers, automates field follow-up, and escalates the incidents that matter. It runs largely on its own today and serves 40+ firms.
Building it solo meant wearing every hat, from engineering and AI integration to sales, onboarding, and customer success. That is the job of a great solutions engineer, and it is the work I want to do at scale, with a great team and a bigger mission.
The performing background is my edge: demos, discovery, and executive conversations are all performances with a purpose. Now I am looking for the next stage worth stepping onto.
Open to what's next.
I am exploring solutions engineering, forward-deployed, and technical customer roles at teams building the future of AI and infrastructure. If that is you, reach out.